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Virtual Principles

Fantasy World Building: Final Render

My laptop is incredibly slow and so the battery was just relentlessly being drained as I was trying to render my project for hours, but it was only able to render 40 frames before I had to stop it so my laptop wouldn’t crash. I am disappointed that this is all I was able to render, and I’m particularly disappointed that the skydome isn’t showing the stars as it does in modelling mode, but I was aware that this would happen despite hours and hours of attempting to fix this issue. Regardless, I do feel it takes away from the mystical effect the world was supposed to have (and did appear to have in modelling mode) and that’s thoroughly disappointing.

I uploaded a playblast (the file size is too big to upload here) which showed what the full-video render should’ve looked like if I had more time to render (and if my laptop wasn’t ridiculously slow). The playblast also displays what the skydome should’ve looked like when rendered, as well as a full 360 of the world and varying animated camera angles.

Additional rendered shots are also included below.

Despite not being able to render in time for the final submission, I am still going to render the entirety of this world for myself, as I worked incredibly hard on the project and I would love to see what the final rendered product looks like.

Final render (40 frames)
A final rendered frame
A final rendered frame

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