In today’s session, I worked intensely on my Unity project. I was aiming to get most of it finished before the end of the session – which I achieved – to ensure I have time to work on my other projects as well. There are still a few tweaks to make and little details that need to be added, but all of my landmark assets, text, and roads are done. The only things left to do are the sidewalks, and adjusting the placement of decorative items – the trees, flowers, and lampposts.
When writing the explanatory text, I did my best to provide some information about each location and what it is, but also what it represents to me; why I chose these specific locations. As such, there’s quite a lot of text and depth but I think this reflects not only the effort I put into the project, but also my love for Singapore, which I consider my hometown. Though I’m not from there, it’s where I spent the majority of my life, and I know the country like the palm of my hand. It was almost nostalgic when placing the assets and writing the text for this project, as memories from each location came flooding to mind.
I am very proud of how quickly I was able to learn how to use Unity. Though of course I hit a few snags, such as using UI text instead of 3D text (it wouldn’t show up in-game), I generally feel that I was able to produce a lot of this work with minimal help. I also loved that I had the creative freedom to present these aspects of Singapore exactly how I wanted to.
Here are some photos of where I am at right now, which is almost the finished product:



